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Walking Through Your Product Design With Stakeholders

UX Matters has a very useful, practical article about a difficult subject -- how to walk stakeholders through your design approach.
http://www.uxmatters.com/MT/archives/000199.php
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Places to Get Design Inspiration - Online and Off

FreelanceSwitch has compiled a list of websites packed full of inspiration, must-have books and things to do to get inspired.
http://freelanceswitch.com/working/34-places-to-get-design-inspiration-online-and-off
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Improving Accessibility through Typography

Among the many decisions you need to make when designing accessible web sites, typography seems to frequently be only shallowly addressed.
http://accessites.org/site/2007/06/improving-accessibility-through-typography/
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Multiple Classes in IE6

Classic IE6 problem raises its ugly head. Ryan explains how to squash it.
http://www.ryanbrill.com/archives/multiple-classes-in-ie/
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Content management systems and accessibility

Roger from 456 Berea street talks about accessibility issues with content management systems.
http://www.456bereastreet.com/archive/200706/content_management_systems_and_accessibility/
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Free High-Res Photoshop Brushes - Leaves

Bit box offers more artwork for free, this time it is high resolution Phothoshop brushes of leaves, which could come in handy for that organic-ish web site you are working on.
http://www.bittbox.com/freebies/free-high-res-photoshop-brushes-leaves/
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HTML Entity Character Lookup

A handy web based tool for looking up HTML character entity equivalents. Also available as a dashboard widget.
http://leftlogic.com/lounge/articles/entity-lookup/
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Google PageRank: What Do We Know About It?

Smashing magazine talks about what we know about Google's pagerank system. A great little article.
http://www.smashingmagazine.com/2007/06/05/google-pagerank-what-do-we-really-know-about-it/
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On Staying Creative

Keith Robinson of Blue Flavor shares seven core tips on keeping your creative juices flowing while working on projects or in roles where the work may slide more towards the mundane.
http://www.graphicdefine.org/issue2/stayingcreative
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Reasons for code bloat

Roger discusses some good practices, and bad, when working in a group environment on code of any kind.
http://www.456bereastreet.com/archive/200706/reasons_for_code_bloat/

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